Default Items
Available from the start, no unlock required
Moldy Cheese
Effect:
+40% chance to poison enemies on hit.
Borgar
Effect:
+2% chance to spawn a healing Borgar upon killing an enemy.
Synergies:
Strong with high-kill-per-second builds.
Wrench
Effect:
Shrines charge 4s faster and give +7.5% shrine rewards.
Synergies:
Core for Charge Shrine–focused routes.
Clover
Effect:
+7.5% Luck.
Synergies:
Improves higher rarity rolls from level-ups and chests.
Time Bracelet
Effect:
+8% XP Gain.
Synergies:
Excellent early for faster leveling.
Slippery Ring
Effect:
+15% Evasion.
Synergies:
Diminishing returns as base evasion increases.
Credit Card (Green)
DefaultEffect:
Permanently gain +2% Luck when opening a chest.
Credit Card (Red)
DefaultEffect:
Permanently gain +2.5% Damage when opening a chest.
Golden Glove
Effect:
+15% more gold from killing enemies.
Synergies:
Speeds up in-run shopping and shrine usage.
Power Gloves
Effect:
8% chance to create a giant blast on hit.
Gym Sauce
Effect:
+10% Damage.
Oats
Effect:
+25 Max HP.
Medkit
Effect:
+45 HP Regen (≈0.75 HP/sec).
Synergies:
Constant passive sustain.
Ice Cube
Effect:
20% chance to inflict ice damage on hit; ice can now freeze.
Synergies:
Great crowd control vs fast mobs.
Beer
Effect:
+20% Damage; -5% Max HP.
Big Bonk
Effect:
2% chance to BONK an enemy for 20× damage.
Campfire
Effect:
Standing still heals you.
Cowards Cloak
Effect:
Boosts Move Speed when hit; +5% base Move Speed.
Electric Plug
Effect:
On taking damage, emit an electric shock.
Feathers
Effect:
Jump higher and farther.
Golden Shield
Effect:
Gain gold when taking damage.
Mirror
Effect:
Reflect all incoming damage and grant brief invulnerability.
Overpowered Lamp
Effect:
+1 proc chance on on-hit effects.
Synergies:
Amplifies on-hit builds.
Scarf
Effect:
+33% Damage while airborne.
Spiky Shield
Effect:
+2 Thorns per 1% Armor and +10% Armor.
Spicy Meatball
Effect:
25% chance for attacks to explode, dealing 65% AoE damage.
Thunder Mitts
Effect:
On hit, generate a lightning strike (10s cooldown).
Slurp Gloves
Effect:
Cast blood magic on hit; heals 7.5% with an AoE burst (9s cooldown).