
IntermediateRNG/Fun
Dicehead
Fun RNG pick—power spikes depend on luck and build synergy.
Starting Weapon
Dice
Passive Ability
Each level rolls a random stat upgrade
Unlock Condition
Complete 100 Quests
Core Kit & Getting Started
Core Kit
Dice; every level rolls a random stat
Getting Started
Embrace variance; play wide and safe.
Build Tips
→
Embrace the randomness
→
Every run is different
→
Great for variety and fun
→
Adapt build to random stats
Recommended Tomes
Attack Speed Tome
Quantity Tome
Cooldown Tome
Area Tome
Defense tomes
Recommended Weapons
Multi-hit/Area weapons
Weapons that smooth low-rolls
Build Synergies
RNG buildsFlexibleFun runs
Recommended Items
Dice
Flexible items
Adaptive builds
Balanced set
Game Plan
Mid-game, follow your rolls. Floor with defense and coverage.
Risks & Weaknesses
Bad luck caps ceiling—keep a Plan B for survival.