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Robinette character portrait
IntermediateEconomy/Ranged

Robinette

Economy carry—bank gold early, then pivot into damage and attack speed for a spike.

Starting Weapon

Bow

Passive Ability

+1% Gold Gain per level; +10% damage per 1,000 gold held

Unlock Condition

Clear Forest Tier 2

Core Kit & Getting Started

Core Kit

Bow; +1% Gold Gain per level; +10% damage per 1,000 gold held

Getting Started

Economy carry—bank first, burst later.

Build Tips

Hoard gold in early game

Damage scales with gold held

Strong mid-to-late game power spike

Avoid spending gold early

Recommended Tomes

Pickup Tome

Quantity Tome

Attack Speed Tome

Cooldown Tome

Recommended Weapons

Piercing weapons

Line clears

Safe farming weapons

Build Synergies

Economy buildsLate game scalingRanged

Recommended Items

Gold gain items

Damage multipliers

Attack speed

Gold modifiers

Pickup radius

Game Plan

Early econ + pickup. Convert savings into damage/AS mid-game.

Risks & Weaknesses

Over-hoarding = weak board. Invest when pressure rises.