Vlad
Passive: Lifesteal per level; sustain caster
Unlock: Complete Desert Tier 2
Default Weapon: Blood Magic
Build Card
- Passive: Lifesteal per level; sustain caster
- Unlock: Complete Desert Tier 2
- Default Weapon: Blood Magic
- Role: Sustain mage / DoT
- Recommended Weapons: Aura (ticks fuel lifesteal), Bananarang (multi-hit sustain), Axe (boss single-target)
- Tomes (order): Bloody → Max HP → Cooldown → Quantity
- Beginner Preset: Bloody → Max HP → Cooldown → Area; Aura + Bananarang
- High-Curse Preset: Bloody → Max HP → Damage → Quantity; slot Shield if elites burst
Core Mechanics & Gameplan
Scale HP and lifesteal to outlast; your DPS is uptime—keep damage rolling and avoid burst spikes.
Weapons & Upgrade Path
- Aura — constant ticks keep you topped off
- Bananarang — many hits = many heals
- Axe — finishes bosses you sustain through
Tome Priority & Why
- Bloody — multiplicative sustain/damage for kit
- Max HP — bigger pool = safer sustain curve
- Cooldown — more frequent ticks
- Quantity — more projectiles = more healing/damage
Step-by-step Route
Phase 1 (0–4 min) — Stabilize clear/survivability; grab your core Tome #1 and at least one crowd tool.
Phase 2 (4–8 min) — Finish main weapon upgrades; lock in Tomes #2–#3; start boss DPS plan.
Phase 3 (8+ min / Boss) — Cover weaknesses (shield/armor/evasion), add burst or DoT as needed; align cooldown windows for boss.
Mistakes to Avoid
- Greeding damage before wave-clear/safety is online.
- Ignoring shrine tempo and pot routes.
- Overcapping one stat (e.g., Crit or Move Speed) at the expense of Quantity/Cooldown.
Presets (Details)
Beginner — Play safe circles; invest in HP early so Bloody pays off.
High-Curse — Layer defenses first, then damage; don’t get greed-bursted.
Notes
You win long fights—avoid risky short trades.
MegabonkBuildsVladGuide
Last updated: October 9, 2025