Speed (Calcium)
构建卡片
- Recommended Weapons: Boomerang (speed-friendly), Aura (hands-free), Axe (boss)
- Tomes (order): Agility → Cooldown → Quantity → Size/Duration
- Stats to stack: Movement Speed, Uptime (Cooldown), Projectile count, Defensives for mistakes
- ** fits**: Calcium (core), Tony McZoom (speed assassin), Monke (vertical mobility)
- Weak vs: Chip damage that drops your speed bonus, Crowds without knockback
- Beginner preset: Aura + Boomerang; Agility → Size → Regen → Cooldown; learn hitless routes.
- High-Curse preset: Agility → Cooldown → Quantity → Shield/Armor; never trade hits—your DPS vanishes when hit.
核心机制与游戏计划
Speed-to-DPS conversion build. Stay hitless to preserve speed stacks while scaling agility-based damage.
武器与升级路径
- Boomerang — Boomerang (speed-friendly)
- Aura — Aura (hands-free)
- Axe — Axe (boss)
典籍优先级及原因
- Agility — rationale depends on your kit; synergizes with this archetype’s multipliers.
- Cooldown — rationale depends on your kit; synergizes with this archetype’s multipliers.
- Quantity — rationale depends on your kit; synergizes with this archetype’s multipliers.
- Size/Duration — rationale depends on your kit; synergizes with this archetype’s multipliers.
分阶段路线
阶段 1(0-4 分钟) — Stabilize wave-clear and safety; lock Tome #1, secure one tool for crowds and one for elites.
阶段 2(4-8 分钟) — Finish main weapon upgrades; add Tome #2–#3; set up boss damage (burst or sustained).
阶段 3(8+ 分钟 / Boss) — Cover weaknesses (Shield/Armor/Evasion), align cooldown windows, and kite smartly.
常见错误
- Greeding damage before wave-clear is stable.
- Ignoring shrine tempo / pot routes.
- Overcapping one multiplier (e.g., Crit) and starving Quantity/Cooldown/Area.
- 选择冲突的典籍(如重度近战投入却没有防御支持)。
地图注意事项与对局
- Open maps favor kiting and projectile arcs.
- Tight maps require early control (Aura/Aegis) and cooldown management.
- Elites with charges need spacing or grouping tools.
补丁说明(保持更新)
- Track buffs/nerfs that change weapon/Tome priority.
Megabonk构建原型speed-calcium
Last updated: October 9, 2025