Spaceman
Passive: Gravity control and grouping; slow base speed
Unlock: Complete 6 Challenges
Default Weapon: Black Hole
构建卡片
- Passive: Gravity control and grouping; slow base speed
- Unlock: Complete 6 Challenges
- Default Weapon: Black Hole
- Role: AoE control / Setup
- Recommended Weapons: Black Hole (group + control), Aura (converts groups into kills), Tornado (wide-area coverage)
- Tomes (order): Duration → Quantity → Cooldown → Area
- Beginner Preset: Black Hole + Aura; Duration → Quantity → Cooldown → Area
- High-Curse Preset: Duration → Cooldown → Quantity → Shield; add Tornado for map coverage
核心机制与游戏计划
Create clusters with Black Hole, then feed them into Aura/Tornado. Solve base speed with Agility substats from items.
武器与升级路径
- Black Hole — signature grouping—upgrade first
- Aura — safe conversion of grouped mobs
- Tornado — covers screen edges you’re not funneling
典籍优先级及原因
- Duration — longer pulls = more kills
- Quantity — more casts = more groups
- Cooldown — reduces gaps between pulls
- Area — bigger catch radius
分阶段路线
阶段 1(0-4 分钟) — 稳定清场/生存能力;获取核心典籍 #1 和至少一个群体控制工具。
阶段 2(4-8 分钟) — 完成主武器升级;锁定典籍 #2-#3;开始规划 Boss DPS。
阶段 3(8+ 分钟 / Boss) — 弥补弱点(护盾/护甲/闪避),根据需要添加爆发或持续伤害;为 Boss 对齐冷却窗口。
常见错误
- 在清场/安全性上线前贪伤害。
- 忽视神龛节奏和药水路线。
- 过度堆叠单一属性(如暴击或移速),牺牲数量/冷却。
预设(详情)
新手 — Don’t chase; make the map come to you via pulls, then rotate to the cluster.
高诅咒 — Keep Duration/Cooldown ahead of HP curve; slot a shield for mistakes.
注意事项
Movement is the bottleneck—solve it with items early.
Megabonk构建Spaceman指南
Last updated: October 9, 2025