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Spaceman

Passive: Gravity control and grouping; slow base speed
Unlock: Complete 6 Challenges
Default Weapon: Black Hole

构建卡片

  • Passive: Gravity control and grouping; slow base speed
  • Unlock: Complete 6 Challenges
  • Default Weapon: Black Hole
  • Role: AoE control / Setup
  • Recommended Weapons: Black Hole (group + control), Aura (converts groups into kills), Tornado (wide-area coverage)
  • Tomes (order): DurationQuantityCooldownArea
  • Beginner Preset: Black Hole + Aura; Duration → Quantity → Cooldown → Area
  • High-Curse Preset: Duration → Cooldown → Quantity → Shield; add Tornado for map coverage

核心机制与游戏计划

Create clusters with Black Hole, then feed them into Aura/Tornado. Solve base speed with Agility substats from items.

武器与升级路径

  • Black Hole — signature grouping—upgrade first
  • Aura — safe conversion of grouped mobs
  • Tornado — covers screen edges you’re not funneling

典籍优先级及原因

  • Duration — longer pulls = more kills
  • Quantity — more casts = more groups
  • Cooldown — reduces gaps between pulls
  • Area — bigger catch radius

分阶段路线

阶段 1(0-4 分钟) — 稳定清场/生存能力;获取核心典籍 #1 和至少一个群体控制工具。
阶段 2(4-8 分钟) — 完成主武器升级;锁定典籍 #2-#3;开始规划 Boss DPS。
阶段 3(8+ 分钟 / Boss) — 弥补弱点(护盾/护甲/闪避),根据需要添加爆发或持续伤害;为 Boss 对齐冷却窗口。

常见错误

  • 在清场/安全性上线前贪伤害。
  • 忽视神龛节奏和药水路线。
  • 过度堆叠单一属性(如暴击或移速),牺牲数量/冷却。

预设(详情)

新手 — Don’t chase; make the map come to you via pulls, then rotate to the cluster.

高诅咒 — Keep Duration/Cooldown ahead of HP curve; slot a shield for mistakes.

注意事项

Movement is the bottleneck—solve it with items early.

Megabonk构建Spaceman指南
Last updated: October 9, 2025