Dicehead
Passive: Crit chance stacks via Dice; extreme scaling
Unlock: Complete 100 Quests
Default Weapon: Dice
构建卡片
- Passive: Crit chance stacks via Dice; extreme scaling
- Unlock: Complete 100 Quests
- Default Weapon: Dice
- Role: Crit scaler / Ranged hybrid
- Recommended Weapons: Dice (infinite-ish crit stacking), Revolver (precise crit synergy), Bow (laneing with crit multipliers)
- Tomes (order): Precision (Crit) → Quantity → Cooldown → Damage
- Beginner Preset: Dice + Bow; Precision → Quantity → Cooldown → Damage
- High-Curse Preset: Precision → Quantity → Shield → Cooldown; add Revolver for boss picks
核心机制与游戏计划
Rush Precision to turn on Dice crit snowball; then pile on Quantity/Cooldown for more procs and projectiles.
武器与升级路径
- Dice — prioritize upgrades; scales absurdly with crit
- Revolver — converts crit to reliable boss picks
- Bow — crowd control while stacking
典籍优先级及原因
- Precision (Crit) — the engine of Dice scaling
- Quantity — more rolls = more stacks
- Cooldown — higher uptime/more procs
- Damage — finisher stat once scaling is live
分阶段路线
阶段 1(0-4 分钟) — 稳定清场/生存能力;获取核心典籍 #1 和至少一个群体控制工具。
阶段 2(4-8 分钟) — 完成主武器升级;锁定典籍 #2-#3;开始规划 Boss DPS。
阶段 3(8+ 分钟 / Boss) — 弥补弱点(护盾/护甲/闪避),根据需要添加爆发或持续伤害;为 Boss 对齐冷却窗口。
常见错误
- 在清场/安全性上线前贪伤害。
- 忽视神龛节奏和药水路线。
- 过度堆叠单一属性(如暴击或移速),牺牲数量/冷却。
预设(详情)
新手 — Keep distance; build Precision fast then layer projectiles.
高诅咒 — Front-load Precision/Quantity; bring a shield for safety while you ramp.
注意事项
Beware over-greeding—protect your ramp with control tools.
Megabonk构建Dicehead指南
Last updated: October 9, 2025