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Dicehead

Passive: Crit chance stacks via Dice; extreme scaling
Unlock: Complete 100 Quests
Default Weapon: Dice

构建卡片

  • Passive: Crit chance stacks via Dice; extreme scaling
  • Unlock: Complete 100 Quests
  • Default Weapon: Dice
  • Role: Crit scaler / Ranged hybrid
  • Recommended Weapons: Dice (infinite-ish crit stacking), Revolver (precise crit synergy), Bow (laneing with crit multipliers)
  • Tomes (order): Precision (Crit)QuantityCooldownDamage
  • Beginner Preset: Dice + Bow; Precision → Quantity → Cooldown → Damage
  • High-Curse Preset: Precision → Quantity → Shield → Cooldown; add Revolver for boss picks

核心机制与游戏计划

Rush Precision to turn on Dice crit snowball; then pile on Quantity/Cooldown for more procs and projectiles.

武器与升级路径

  • Dice — prioritize upgrades; scales absurdly with crit
  • Revolver — converts crit to reliable boss picks
  • Bow — crowd control while stacking

典籍优先级及原因

  • Precision (Crit) — the engine of Dice scaling
  • Quantity — more rolls = more stacks
  • Cooldown — higher uptime/more procs
  • Damage — finisher stat once scaling is live

分阶段路线

阶段 1(0-4 分钟) — 稳定清场/生存能力;获取核心典籍 #1 和至少一个群体控制工具。
阶段 2(4-8 分钟) — 完成主武器升级;锁定典籍 #2-#3;开始规划 Boss DPS。
阶段 3(8+ 分钟 / Boss) — 弥补弱点(护盾/护甲/闪避),根据需要添加爆发或持续伤害;为 Boss 对齐冷却窗口。

常见错误

  • 在清场/安全性上线前贪伤害。
  • 忽视神龛节奏和药水路线。
  • 过度堆叠单一属性(如暴击或移速),牺牲数量/冷却。

预设(详情)

新手 — Keep distance; build Precision fast then layer projectiles.

高诅咒 — Front-load Precision/Quantity; bring a shield for safety while you ramp.

注意事项

Beware over-greeding—protect your ramp with control tools.

Megabonk构建Dicehead指南
Last updated: October 9, 2025